Dec 14th 2016

From the first perspective drawings through the advent of computer aided design, the architect’s tools have given us greater and greater ability to engage with virtual architecture at a human scale. A progression in the paradigm shift of Building Information Modeling, virtual reality gives the designer and stakeholders the ability to inhabit their designs rather than just view them from a user’s perspective. This visceral sense of presence within VR – the cognitive feeling of being in a remote or virtual place – can make the user a human scale, spatial participant in a virtual place like no other medium that has come before. Through a number of case-studies spanning design phases, this presentation will make the argument for presence-influenced architectural design to create human-centered spaces.

Douglas Snider is an architect, anthropologist, and inventor who has been creating physical and virtual places and objects for over 15 years. He is currently a Principal at Studio Talo Architecture, recipient of a 2016 AIA/Technology in Architecture Practice innovation award.

ChiDM Presents is a semi-monthly event series within City of Ideas: Architects’ Voices and Visions. All events are free and open to the public, and held at the Chicago Design Museum on the 3rd floor of Block 37.

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